AI Insights · Timothy · October 2021
Top 5 Shopping Games on iOS in Dominican Republic Q3 2021
Analyzing the performance of the top 5 shopping games on iOS in the Dominican Republic during Q3 2021, showcasing trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 shopping games on iOS in the Dominican Republic displayed varied performance trends in downloads, revenue, and active user engagement. Let's dive into the specifics for each app, based on data from Sensor Tower.
Cashier 3D from Rollic Games experienced fluctuations in all metrics. Weekly revenue peaked at around $2 in several weeks before dropping to zero by the end of the quarter. Downloads showed a decline from 503 in late June to a low of 97 in late August, before slightly recovering to 191 by the end of September. Active users also saw a decrease from 874 to 410 during the quarter.
Miga Town: My Store by XiHe Digital (GuangZhou) Technology Co., Ltd had an interesting revenue trend, with significant spikes such as $16 in mid-July and late September. Downloads increased from 122 in late June to 162 by the end of September. Active users also rose from 146 to 174 over the same period, showing a positive trend in user engagement.
Scan it!!Supermarket Simulator by Snack Games Studio did not generate any revenue throughout the quarter. Downloads decreased from 78 in late June to just 18 by the end of September. Active users followed a similar trend, falling from 67 to 39 over the same period.
Supermarket Cash Register Sim- Kids Educational Shopping Mall & Time Management Fun Games from Abdul Wahab Sheikh also did not record any revenue during the quarter. Downloads fluctuated, starting at 79 in late June and finishing at 54 by the end of September. The number of active users remained relatively stable, starting at 57 and ending at 47.
Daily Shopping Stories by SUBARA saw a significant revenue increase towards the end of the quarter, with a peak of $38 in the last week of September. Downloads were modest, ranging from 26 in late June to 33 by the end of September. Active users varied slightly but ended at 51, indicating steady engagement.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.